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[SÄLJES] SCS Day of Days och It Never Snows.

Startat av Detox, 28 augusti 2023 kl. 14:50:32

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Detox

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Spelen MMP SCS monsterspel:

Day of Days (Dagen D, kompaninivå)   1000sek
It Never Snows (Op Market Garden kompaninivå) 1000sek

Båda spelen är ospelade och "unpunched"


CiteraDay of Days: The Invasion of Normandy 1944, takes on the the first 10 days of the Normandy landings at the company level. The Allied objectives are to land successfully and push far enough off the beaches to guarantee a rapid advance into France. The Axis player needs to either defeat the initial landings or plug them up to create a stalemate.

This game is both massive and extremely playable, giving players a unique appreciation for the issues involved at the beginning of the invasion. The importance of the initial air-drops, the real potential for brutal German counterattacks, and the need to get off the beaches quickly, all these come into sharp focus within the clean and fast-playing framework of the Standard Combat Series. Players can tackle the US landings separately as single-map scenarios, the Commonwealth landings on two maps, and of course there is the Whole Enchilada.

Game Scale:
Turn: 1/2 day turns
Hex: 700 meters
Units: Platoon/Company/Battalion



CiteraIt Never Snows is a Standard Combat Series (SCS) game covering the pivotal Market Garden offensive in September, 1944. Using a system based on the well-received SCS Game Bastogne, It Never Snows covers the landings and ground offensive endeavoring to link up with them at 600m per hex with units generally companies. Each turn is half a day making for a 17 turn campaign game (uniquely playable among Market Garden games).

The expansive five map area allows each of the airborne division fights to be geographically isolated and separate, as was the case historically. What this does is that it allows each situation to be gamed as its own little tactical puzzle—making it such that a player might be "winning" in one region while "losing" in another, at the same time. Both players are always "in the game."